Sunday, April 7, 2013

Updated to r190 / r5071

Again, a very small update:

- Updated to MamePPK r190 / MamePlus r5071
(enhanced emulation in Oriental Legend Special[olds] and clones)
- Fuuki driver graphics fixed (Asura Blade & Asura Buster)


  1. Very long on and long audit. Remove the fruit and mechanical. In Mamefx long ago removed the debris.

  2. "Primal Rage" doesn't seem to work

    1. my bad, sorry :).. it was and missing

  3. Hello Aubrel ... I would like to make an inquiry ... Houba Why some games are different and the way it is easier to play?, I refer to these for example, the KoF 2k looks different, see who has some Chinese characters in the MAME PPK and MAME ASH and MAME NEHT and other do not appear, even though it is the same ROM that is used, as in the name of the ROM and SRCs size and Archives. I do not know why and I wonder what's up with that ...

    I'm doing my own version of MAME and would like it to look and in Houba ...

    I appreciate your attention, thank you very much ...

    Excuse my English, I use the Google translator.

  4. thank you very much!!, will update to version 0.149?, greetings.

  5. I made an unofficial build:

    Houba Plus! Plus Kaillera v0.149 (unofficial build) (2013-07-31)

    updated/synced with mameppk 0.149 r195
    fixed ketback and ketfast checksums

    I hope that I haven't done any mistake in the process :)
    I also used the old logo (because this is an unofficial build created by me - plus I don't have the latest res folder from houbappk source). The last official Houbappk is still 0.148u2 (2013-04-07).


  6. Asura Blade & Asura Buster driver needs to be fixed in my build.

    It seems that the 0.148u2 diff, from the downloads page, is not the latest one (2013-04-07)

    1. Hi,

      I don't have time to update Houba so feel free to do it!

      I you still want to keep Houba as name for your build please keep the full houba's features, so will be able to use yours updates later ;)

      The patch is not up to date not because I don't want to share, but because I have also added 2 unreleased hacks in an "hidden" driver.

      It's probably time to share so please so I will try to post the fix and the 2 "homemade" hacks today :)

  7. It seems that this is a bug from mameppk. The official mameppk 0.149 r195 has also sprite problems with fuukifg3 driver

    Unfortunately, I'm not a developer or an advanced coder to fix this. Sorry.

    Best regards,

    1. diff -Nru mameppk/src/mame/video/fuukifg3.c houbappk/src/mame/video/fuukifg3.c
      --- mameppk/src/mame/video/fuukifg3.c 2013-02-12 07:09:31.000000000 +0100
      +++ houbappk/src/mame/video/fuukifg3.c 2013-04-01 22:48:22.000000000 +0200
      @@ -302,7 +302,7 @@

      UINT32 fuuki32_state::screen_update_fuuki32(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
      - const rectangle &visarea_sprites = screen.visible_area();
      +// const rectangle &visarea_sprites = screen.visible_area();
      UINT16 layer0_scrollx, layer0_scrolly;
      UINT16 layer1_scrollx, layer1_scrolly;
      UINT16 layer2_scrollx, layer2_scrolly;
      @@ -357,10 +357,10 @@
      fuuki32_draw_layer(bitmap, cliprect, tm_middle, 0, 2);
      fuuki32_draw_layer(bitmap, cliprect, tm_front, 0, 4);

      -#ifdef MAMEUIPLUSPLUS
      +//#ifdef MAMEUIPLUSPLUS
      /* don't do the rasters on the sprites. it's very slow and the hw might not anyway. */
      - if (cliprect.max_y == visarea_sprites.max_y)
      -#endif /* MAMEUIPLUSPLUS */
      +// if (cliprect.max_y == visarea_sprites.max_y)
      +//#endif /* MAMEUIPLUSPLUS */
      draw_sprites(screen, bitmap, cliprect);
      return 0;

  8. Many thanks Aubrel,

    I will check the changes and compile new binaries + the source

    The reason why I compiled Houba, is because I wanted to make my mame 0.149 collection more complete.

    Best regards,

  9. This comment has been removed by a blog administrator.

    1. I will post binaries at:

      Many thanks for your help for fuukifg3 fix

    2. /* moderated */ daffyduckJuly 31, 2013 at 4:08 PM said:

      Here is the new source

      houbappk_src_0.149.rar (746.67KB)

      1. It includes your fix for fuukifg3 video driver.
      2. Enabled xxxxx driver and added the two hacks uploaded.
      3. Replaced splash.bmp and about.bmp with the new ones that I got from your binaries.

  10. Houba Plus! Plus Kaillera v0.149 (2013-08-02)


    Added "Special mode" Dipswitch identification for ketarr, ketarr15 and ketarr151 (check pgm.c, pgm.h and pgmprot1.c to see the changes that I made).

    Source code:


    Binaries are posted at:


  11. Daffy Duck are you here?...

    I need to ask you some questions to see if you can help me...


  12. Why ALL mame with KAILLERA is unplayeable online ? or is only to me ?

    can not play good with almost all version the mame + kaillera (only work good 0.119 and 0.132) i wanna a new version (with 7z suport) :(

  13. Can we see someday a new update of this awesome MAME build again?. I hope so, 'cause this is my all-time-favorite MAME build I ever try!!. Please keep up the good work and I really wish to know any good news about this project. My best regards and happy 2014!

  14. please make a new build basead on the last mameui x64 and add the plus! features like video graphics filters, and etc...
    Thx a lot.

    1. Hi, I've already made it for the 0.141 version: a clean MAMEUI with most of the Plus/FX features. But it took me a lot of time, MAMEUI has been broken just a few days later (so everything was lost) and many people requested me to do again PPK version... lol

  15. Hi Aubrel.

    Can you build a new version of Houba using the MAMEUI build as base and the Kaillera instructions from MAME32++ 0.119? (The source code it's hosted on the official website of Kaillera).

    For some reason, the netcode of Kaillera on mameppk build is broken since the v0.136.

    Thank you!